Some missions allow you to shoot objects like fire extinguishers or interact with certain things to distract enemies and on 360, if the game recommends you approach scenarios quietly but somehow get detected, you’ll just have to deal with a squad of Elite enemies. It’s not hard to figure out how to proceed through these areas and if you mess up, you fail and must try again. Because the environments are very linear, these areas are very trial and error. Quantum of Solace doesn’t include any driving sequences and there’s no gadgets but there are some forced stealth segments in the PS2 version. On 360, you can reference the waypoint at the top of your HUD if you’re not sure where to go. On PS2, you can bring up a minimap which will show you where your next objective is and where enemies and civilians are. The look and layout of the shared environments will be different depending on the version but they are all extremely linear. You can climb across objects in the PS2 version, and on 360 you’ll have to balance yourself when navigating along narrow platforms. Both games implement of a form of aim assist but you can aim manually and the 360 version allows you to aim down the sights of weapons. Both games allow you to vault over specific obstacles, you can shoot things in the environments like explosives, valves, or any objects that can be broken or detached. On 360 you can acquire and throw grenades which can be very helpful. For some reason, you can’t acquire grenades on PS2 but will have to avoid them and the game does allow you to quickly roll out of the way. Both games include cover mechanics and on 360, the camera perspective will switch to third-person when entering cover. The take downs on 360 involve quick-time events because somebody thought that would actually be a good idea. In both games you can run, sprint, crouch, take cover, shoot from cover, blind fire, and perform take downs. The PS2 game includes three difficulty modes and the 360 game includes four. That’s the most obvious difference between the two. The PS2 game is a third-person shooter and the 360 game is a first-person shooter. A lot of what is seen in the films is just glossed over in the games during the cut scenes where dialogue is exchanged, usually between M and others at MI6, and as far as I can tell, most of the voice dialogue is ripped straight from the films. For example you’ll chase the Bomb Maker through Shanty Town and blast your way through the hotel in the Bolivian desert, among other recognizable events. However, some missions do let you play through sequences depicted in the films. You’ll play through many sequences not seen in the films that more or less “fill the gaps”, if you will, between major plot scenes. Quantum of Solace continues the story arc established in Casino Royale and Bond goes after key players in the terrorist organization known as Quantum. In Casino Royale, Bond gains his 00 Agent status and proceeds to stop a banker who services many of the world’s terrorists. You get to play through events from both Quantum of Solace and Casino Royale and I’ll give a very brief overview of both films. Anyway, I figured the 360 version would be good enough. I don’t know if Activision lost the license to the franchise or just won’t renew it but whatever the reason, players that want any of the Activision 007 games digitally get shafted. As of this review, many if not all the 007 games are no longer available digitally anywhere which kind of sucks and I regret not buying them on Steam when I had the chance. I wanted to play the PS2 version because it’s a third-person shooter as opposed to the other versions, excluding DS, which are first-person shooters. For this review, I played through the PS2 and Xbox 360 versions of the game. Apparently, Beenox ported the game to PC and Wii and Eurocom developed the PlayStation 2 and DS versions. Developed by Treyarch and published by Activision, the Quantum of Solace video game was released for PC, PlayStation 2, PlayStation 3, Xbox 360, Wii, and DS in November, 2008. I thought Skyfall was excellent and I don’t remember much about Spectre. Since then, I saw both Skyfall and Spectre in theaters. I didn’t think it was incredible but not as bad as some people make it out to be. After watching Casino Royale, I watched Quantum of Solace and thought it was okay. I’ve always enjoyed the games but for the longest time, I was never into the film series until I saw Casino Royale which was years after it released and some time before Skyfall came out. Casino Royale 2006 is currently my favorite 007 film.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |